WUCHANG: Fallen Feathers
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
The first gameplay trailer dropped, showing off settings like Sichuan Province. The story revolves around historical conflicts between factions like Zhang Xianzhong and the "Yao Huang Thirteen Families"
Officially announced to launch in Q3 2025 (July 1–Sept 30). Roughly 60 hours long.
Steam wishlists hit 95k+; demo feedback was solid, and global marketing ramped upProducer Xia Siyuan addressed rumors about delays, saying plans might shift but confirmed it "won't clash with GTA6's release"
Lore nuggets: Late Ming-era Sichuan, plagued by a disease turning people into monsters. Protagonist "Wu Chang" is an amnesiac warrior fighting "Featherization Disease" while uncovering her pastCore features revealed:
Combat:Mixes melee, magic, and weapon combos. The "XuYu System" allows dynamic attacks/parries. Dual-wielding weapons offer 24 playstyles
Boss Fights:High-intensity, flashy, and require strategic dodging/attacking.
Skill Trees:Customize weapons, spells, and abilities via the "Star Feather" system.
Free combination of weapons, spells and skills. Customize your combat style through the "Battle Transformation" system.
"Inner Demon" Mechanic:The accumulation of violence may lead to negative conditions and increase the pressure of survival.
Full game length: ~60 hours for the main story, 5 major zones, hidden paths, and multiple endings
The demo’s first chapter took 10-15 hours; full game promises way more contentMore lore details: Blends ancient Shu civilization (think Sanxingdui ruins) with Shan Hai Jing myths and Lovecraftian horror
Fan reactions from offline demos in Chengdu:
difficulty:bosses like the "Poison Centipede" are brutal
Combat depth:Fast-paced skills, tons of build options, mixing action-RPG and Souls mechanics
Seamless maps:praised as "Dark Souls 1-level genius," with interconnected vertical design
Media highlights:
Map design GOATed:The "Shu King Temple" hub rivals Bloodborne’s Yharnam
Controversy alert:The hardcore gameplay and sexy characters may lead to a division among the player base. It is questionable whether the subsequent levels can maintain the same level as the first chapter. The promotion strategy might attract non-target users, resulting in a divergence in public perception.
Release and Pre-Order Details
Officially launches on July 24, 2025, available on PS5, Xbox Series X|S, Steam, Epic, and Xbox Game Pass
Standard Edition: $49.99(Steam), Deluxe Edition: $59.99(includes 4 outfits, 4 weapons, and skill items)
Pre-order rewards: Black & White Wuchang Outfits ("Nightwalker" and "White Wuchang"), weapon ["Nine Revolutions Axe"], and skill item ["Shining Mercury"]
Deluxe Edition adds outfits like ["Soul-Guiding Robe"] and ["Golden Tiger Auspice"], plus weapons such as the spear ["Dragon's Valor Spear"] and dual blades ["Hittite Sabers"]